Difference between revisions of "Driftwind"
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(Created page with "In Azimuth's geography, '''Driftwind''' is the difference in global wind velocity at a given location from a set datum. Unless otherwise specified, that datum is the city of ...") |
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In [[Azimuth]]'s geography, '''Driftwind''' is the difference in global wind velocity at a given location from a set datum. Unless otherwise specified, that datum is the city of [[Nubylon]], [[Azrune]]. Areas of the atmosphere with a low relative velocity are called [[Calm]]s and are said to have low driftwind, whereas areas moving toward or away from Nubylon are called straits, oceans or seas. Due to a constant need to adjust positioning (or risk losing track of where they are), settlements are rarely built in high-driftwind areas. | In [[Azimuth]]'s geography, '''Driftwind''' is the difference in global wind velocity at a given location from a set datum. Unless otherwise specified, that datum is the city of [[Nubylon]], [[Azrune]]. Areas of the atmosphere with a low relative velocity are called [[Calm]]s and are said to have low driftwind, whereas areas moving toward or away from Nubylon are called straits, oceans or seas. Due to a constant need to adjust positioning (or risk losing track of where they are), settlements are rarely built in high-driftwind areas. | ||
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Latest revision as of 23:46, 27 January 2016
In Azimuth's geography, Driftwind is the difference in global wind velocity at a given location from a set datum. Unless otherwise specified, that datum is the city of Nubylon, Azrune. Areas of the atmosphere with a low relative velocity are called Calms and are said to have low driftwind, whereas areas moving toward or away from Nubylon are called straits, oceans or seas. Due to a constant need to adjust positioning (or risk losing track of where they are), settlements are rarely built in high-driftwind areas.